Content management and location sharing
Development of a intengrated content management system.
Development of a intengrated content management system.
Details and example code for creating sky boxes in Blender.
Details and example code for adding WebXR hand tracking to a Three.js VR Application.
Enhancements to the user interface for both desktop and mobile with a "Virtual Joystick" and some lessons learned about tracking touch identifiers for improved input handling.
Improved performance by switched to using Three.js InstancedMesh in the WebXR client application.
Improvements to the avatar selection dialog and the ability to set Avatars names, more control over the lighting, and an new Halloween zone.
Details for optimizing VRoidStudio VRM Avatars for use in WebXR VR by resizing textures and removing or optimizing the mesh.
Reducing the size of the VRoid Studio VRM character models for use in WebXR VR
Added ability to switch between first person and third person camera views of the avatar.